I had planned on posting these yesterday but the drawing paper I did them on was too wide for my scanner. I had to wait and scan them in class.
The idea was to design a level with good flow that follows a driving narrative. The first pic is a complete overview of the stage, and the following pics are detail drawings of certain areas within the stage.
These were done with a plain ol' fine sharpie on drawing paper.
This blog serves as both a gallery and archive of all the things I have produced past and present. Some of the work you will see here is for school assignments, some of it is done on my own personal time. I work in both digital and traditional media.
My official professional portfolio website is http://www.ryanjart.com/
Friday, March 25, 2011
Wednesday, March 23, 2011
HS&O Modeling Final (Complete)
Here's my final complete. I'm a little pissed because I was able to do a little more work on it before class but for some reason it didn't save on my thumb drive. Oh well, at least I was able to turn that version in.
Tomorrow I have to wrap up my final concept sketches for level design. So I'll be posting those.
Tomorrow I have to wrap up my final concept sketches for level design. So I'll be posting those.
Tuesday, March 22, 2011
Hard Surface & Organic Modeling Final
For my HS&O Modeling final I had to model a weapon embedded in an object of my choice. Mine is a spear (you might recognize it as the main villain's weapon of choice from Hellboy 2) embedded in a stone pedestal. Here I've posted the spear, and tomorrow I'll post it and the pedestal together, assuming it comes out the way I want it to, which I'm confident it will.
Keep in mind these models aren't textured. I just applied a colored lambert to them to make it look a little flashier.
Keep in mind these models aren't textured. I just applied a colored lambert to them to make it look a little flashier.
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